Unity Game Loops for Kids, Makers, and First-Time Designers
Game development gets approachable when we teach loops, input, feedback, and iteration before we teach engine vocabulary.
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A practical read from the studio. Take what works. Leave what doesn’t.
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Studio field notes
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Blueprint: The Skill Machine
Our kids eyes light up the second they here "Red Robin" as they know for the low cost of $2 a play, they could claim that dollar hiding in an egg.
AI That Helps Without Making People Feel Behind
A practical way to introduce generative AI to holdouts, busy owners, parents, and teams without turning the room into a hype demo.
Raspberry Pi as a Tiny Local Business Server
A Raspberry Pi can teach networking, dashboards, sensors, and edge thinking with a real object people can hold.